Once all of these projects are completed the stronghold will be fully upgraded and the aesthetic of the stronghold will greatly improve, becoming filled with colour and the population of the stronghold grows. Each Voucher can only be spent on one Jump Document, with each setting becoming part of your Ten-Jump Chain. You are given Ten Wildcard Vouchers which can be redeemed for a single Perk or Item of Any Cost. The projects needed for completion are: the Armory which stocks max's ammo built with ammo, the Survey Crew which will show you the scavenging locations around the territory, the Clean Up Crew which automatically picks up scrap from defeated vehicles, the Scrap Crew which generates scrap while you are offline, Water Storage which fills Max's canteen whenever he enters the stronghold, the Maggot Farm which restores Max's health when entering, the Oil Well which will refuel the Magnum Opus when entering the stronghold, and lastly the Stockpile, which is a pile of scrap with 3 tiers, 500, 1000 and finally 1500. The stockpiles, of which there are 3 for each stronghold, dont give you anything except a Griffa token for building all 3. The 10-Jump Shuffle Challenge said: 10-Jump Shuffle Challenge. To achieve this you must collect parts for different projects that provide bonuses to you when entering the stronghold or being in the area of the stronghold. In Gutgash's Stronghold (and probably others), there is also the option to make a small / medium stockpile, which makes the Stronghold 'better' for the cost of 500/1000. This is Pink Eye's stronghold when its fully upgraded. The second Stronghold you reach in Mad Max is Gutgash’s Stronghold.
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